![]() Otherwise just cross the brige through the tree and keep your eyes open. One spirit is running around the entrance on the side of the tree you are coming from. Now follow the left border of the map and you will come across another hollowed tree bridge. One spirit is running a circle here, so you can follow him to the right or meet him when you take the left path and then right around the rocks. ![]() Now back to the second option: Follow the path through the hollowed tree and you will see a fox statue on a rock. One spirit should run around in a bigger circle here, so just make sure to stay around the area and he will come around. Now follow the path further, turn right at the intersection and when the path comes close to the rocky border of the map, just wait, follow the path or make a sharp right turn. First we are going to follow the path to enter a cave like area with a fox statue in it - and a spirit is directly in front of it. You now have two options: Follow the path or turn left through the hollowed tree. At the intersection turn right and then left into the first bigger area of the level. Nothing fancy to collect here, so just grab a "spirit flower", walk up the ramp, jump over the big gap in the rocks with the spirit dash and follow the river into the gap in the rocks. So if haven't found all during your main game, just re-enter the level through the main menu and hunt down the ones you might have missed.įirst you have to follow the red orb through the first big area of the level. The progress you made during your first walkthrough is also safed. Some of them tend to spawn in a bit late or are on a circular route and may come around to your location. If you can't find a spirit but are kind of sure you are in the right area, stick around for a minute or two. If you bark at them, their light will show you the way to the next zone/part of the level and you can backtrack from there. If you get lost, try to find a fox statue. In the groups this is kind of tricky, but each of them has this animation. Go close to them and see, if they do the animation, otherwise take a few steps back out of their "trigger"-radius and then enter it again. To make a few aspects clear: You need all the 28 spirits to do a greeting animation that looks kind of like praying. So no screenshots or videos are going to be linked in here :) The level is completly blue and even with screenshots or a video you can't really make out the exact location most of the time anyway. ![]() We also use these abilities to solve the very basic puzzles we encounter at varied points throughout the experience.As the desctiption says: This is a plain written guide for those, who like to go on a scavenger hunt for themselfs but might be frustrated because everything looks so similar. This will also help us when later on we obtain new abilities and powers that will aid us in our travels. While no dialogues guide us in the game, a spirit fox is guiding us in the wild and through the oniric experience. But the fantasy beings that guide our adventure seem to be aiming at some sort of soul-redeeming story. Since there's really no explanation, dialogue, nor even narration, we don't fully get to understand what it is all about. There's no narrative line, leaving the plot very open for the players' interpretation. And we don't even get any dialogue as the game progresses, we just keep moving forward in the fantastic oniric adventure. The complete environment and story of Spirit of the North is a mystery, we don't get explanations early on in the story. Playing as a fox, we follow the mysterious crimson stele in the night sky. We start this adventure not knowing anything about why we are in the middle of the snow, or how we even got there. Its setting is based on nordic folklore, and it aims more to guide the experience through basic actions and interactions with the environment. Spirit of the North is more of an artistic experience than a video game.
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